Super Meat Boy 3D review (PS5)

Super Meat Boy 3D represents a bold but risky evolution for a franchise that built its identity on razor-sharp 2D precision. Developed by Sluggerfly in collaboration with Team Meat and published by Headup, this PlayStation 5 iteration attempts to translate the series’ famously punishing platforming into a fully three-dimensional space. The premise remains deliberately absurd and lightweight, centering on Meat Boy’s relentless quest to rescue Bandage Girl from a grotesque antagonist, but narrative has never been the draw here. Instead, the focus is squarely on mechanical execution – and it’s in that transition to 3D where the game finds both its most compelling strengths and a few slightly frustrating shortcomings. Continue reading “Super Meat Boy 3D review (PS5)”

MARVEL MaXimum Collection review (PS5)

MARVEL MaXimum Collection, published by Limited Run Games, positions itself less as a traditional compilation and more as a curated archive of Marvel’s early gaming history, pulling together a wide spectrum of titles from arcade cabinets to 8-bit, 16-bit and even portable systems. Rather than focusing on a single era or genre, the collection embraces the fragmented and often inconsistent nature of licensed games from the ’90s, resulting in a package that feels both expansive and uneven. What emerges is a nostalgic time capsule that captures the ambition and limitations of its source material in equal measure, offering a broad look at how Marvel properties were adapted across vastly different hardware back in the day. Continue reading “MARVEL MaXimum Collection review (PS5)”

Neopets – Mega Mini Games Collection – The Neopian Arcade Odyssey review (PS5)

Neopets: Mega Mini Games Collection – The Neopian Arcade Odyssey arrives as both a nostalgic revival and a modern reinterpretation of one of the internet’s most formative gaming spaces, bringing together a wide selection of classic browser-era mini-games under a single umbrella. Developed by No Gravity Games and published by Sidewalk Games, the collection leans heavily on its legacy, but attempts to frame that nostalgia within a more cohesive structure through a light story mode that ties its disparate activities together. That narrative layer, while charming in concept, remains fairly minimal in execution – serving more as connective tissue than a compelling driver, though it does help give a sense of progression that the original web-based format never truly had. Continue reading “Neopets – Mega Mini Games Collection – The Neopian Arcade Odyssey review (PS5)”

Port roundup: Trash Goblin, New Super Lucky’s Tale & Go Home Annie: An SCP Game

There’s something quietly revealing about revisiting games through the lens of a new platform, especially when those games arrive with the promise – implicit or otherwise – of refinement or subtle changes. Recent PS5 ports like Trash Goblin, New Super Lucky’s Tale, and Go Home Annie: An SCP Game highlight just how varied that promise can be. From cozy, low-stakes tinkering to bright, nostalgic platforming and unsettling, system-driven horror, these titles span a broad tonal and mechanical spectrum. What they share, however, is the challenge of translating their core identities to new hardware. Continue reading “Port roundup: Trash Goblin, New Super Lucky’s Tale & Go Home Annie: An SCP Game”

Fishbowl review (PS5)

Fishbowl, developed by imissmyfriends.studio and published by Wholesome Games, positions itself as an introspective slice-of-life narrative that leans heavily into themes of grief, early adulthood, and emotional isolation. Set over the course of a month, the game follows Alo as she adjusts to a new job and a new city while processing the recent loss of her grandmother. It’s a premise that immediately distinguishes itself through its grounded, personal stakes, though its deliberate pacing and subdued storytelling won’t resonate equally with every player. The game’s strength lies in its authenticity, but that same restraint can occasionally make its narrative feel uneventful or overly drawn out. Continue reading “Fishbowl review (PS5)”